Below are composites of older concept sheets for a game character I decided to develop for my portfolio. They were done over the summer. It is based on a comic idea I have filed away and may work on in the future after my current projects our wrapped up. I think the character has a lot of potential in her back story and I could easily see yet another revisiting of the concept. The images cover everything from early sketches and silhouettes all the way to some what final concepts. Usually a proper concept sheet would have the character from multiple angles, but through out the process of making the character I was very busy with my contract work. Thus some corners were cut.
Looking back on the concepts I see so many issues that I could have handled better. However the last 6 months have been a great time of learning and can't wait to start my new concept and do it right. I will have more time to work on it which should render even better results which has me excited.
I will be posting the Maya and Z Brush renders in the next few days.